BIM 360 Glue "How To's"
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Standard Deliverables: Saving Views for Team to Use at Entrance to Each Room
Standard Deliverables: Saving Views for Team to Use at Entrance to Each Room This is an effective way to navigate around the building footprint. Most cases issues are discussed at rooms and column lines. By having each room populated by views makes the viewing experience much more intuitive. This also works great using the iPad, with these views navigating on the iPad is much easier. STEP 1: Open the Merged Model of choice to begin populating the Views at each room. For best results, its best to have the Architectural Revit model and or a framing model in place. STEP 2: Please navigate directly in front of the door/opening the leads into the specific room
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Standard Deliverables: Ceiling Grid Creation
Standard Deliverables: Ceiling Grid Creation This is a effective way to provide a great ceiling plane in your model. Not just a flat plane, but actual T-bar modeling. This goes great with ceiling coordination, access tiles, etc. STEP 1: To begin, you must have AutoCAD Architectural version for this to work efficiently. If you have AutoCAD Vanilla, please contact Vincent Marquez @ vmarquez@swinerton.com. For best results, please begin with an Architectural Ceiling Plan AutoCAD background file. Open Architectural Ceiling Plan in AutoCAD Architectural or MEP. STEP 2: Isolate the Ceiling T-Bar and T-Bar Elevation Tags STEP 3: Now modify each T-Bar grid Hatch to the specified elevation. If your drawing isn’t a Hatch, please elevate each line to the specified elevation. STEP 4: Once you have completed all the T-Bar elevations, its time to “Explode” the Hatch. IF you don’t have hatches, then you do not need to explode. Exploding the hatch will break it up to allow individual lines for each T-Bar. STEP 5: Next you must copy and paste the T-Bar structural Beam object from another project. To do so just open the other project select the T-bar Beam Object, Ctrl C and Ctrl P into your new drawing. This will load this object into your drawing. STEP 6: After you have loaded the T-bar beam into your drawing, its time to change Lines to Beams. To do so, open the Architectural Tool Pallet STEP 7: Next, select all T-Bar lines (T-Bar lines only, for best results, only have this layer on). Then go to the Arch. Tool Pallet and right click on “Structural Beam” Apply Properties to Linework. NOTE: you will get prompted to “erase layout geometry." This is ok to do so, but you will erase the T-Bar linework. STEP 8: You will notice that all the lines will be converted into the Default Beam Tool. Remember that T-Bar tool you copied and pasted into your drawing? You will now select all T-Bar Beams and change the style to the T-Bar Beam STEP 9: You should now be complete
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Standard Deliverables: Tracking and Managing Conflicts Using Markups and Folder Structure
Standard Deliverables: Tracking and Managing Conflicts Using Markups and Folder Structure This is an effective way to manage Clashes and Issues on your Glue Project. Until Autodesk allows you to manage clashes in the same fashion, we have to use Mark-Ups to manage our clashes and issues. a. The first step is populating the Mark-Up Tool Pallet to showcase how you want to manage the issues on your project. Remember, the Mark-up camera angle doesn’t move and drawing tool correspondence doesn’t get deleted. It’s the model that changes. So this is an effective way to manage the issue from inception to close out. Kaiser Vallejo CUP project came up with a best practice to managing markups. They broke it down by the following · C/O Folder, which managed the issues regarding this C/O and or other C/O · Subcontractor Accepted Clashes, which is where the Subcontractor accepts the clash and will be a field change or not really a clash · Clashes / By Area and Due date / The Name of the Markup includes, Responsibility / Open or Closed / Brief description o To describe in more detail, the creator of the clash assigns a responsibility based on the clash at hand, at this time it will remain OPEN. And then of course put in a brief description of what the clash is. Then will notify the conflicting subcontractor and the PA o At this point the PA and conflicting Subcontractor will review this issue. At any point the PA can override the responsibility. If the conflicting Subcontractor agrees to make the change, they will/should add correspondence to this Markup to say “I can make this adjustment”. It isn’t till the PA reviews this markup to officially mark it as “CLOSED”. In summary, you can use the Clash Detection tool to discover clashes, but be sure to create a Markup of the clash. At this time it’s the only effective way to manage the clashes/issue on your project. You can also just freely navigate around the model and create Markups as you see fit. In the end your project needs an effective way to manage the Markups on your project.